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# -*- test-case-name: automat._test.test_core -*-
""" A core state-machine abstraction.
Perhaps something that could be replaced with or integrated into machinist. """
from itertools import chain
_NO_STATE = "<no state>"
class NoTransition(Exception): """ A finite state machine in C{state} has no transition for C{symbol}.
@param state: the finite state machine's state at the time of the illegal transition.
@param symbol: the input symbol for which no transition exists. """
def __init__(self, state, symbol): self.state = state self.symbol = symbol super(Exception, self).__init__( "no transition for {} in {}".format(symbol, state) )
class Automaton(object): """ A declaration of a finite state machine.
Note that this is not the machine itself; it is immutable. """
def __init__(self): """ Initialize the set of transitions and the initial state. """ self._initialState = _NO_STATE self._transitions = set()
@property def initialState(self): """ Return this automaton's initial state. """ return self._initialState
@initialState.setter def initialState(self, state): """ Set this automaton's initial state. Raises a ValueError if this automaton already has an initial state. """
if self._initialState is not _NO_STATE: raise ValueError( "initial state already set to {}".format(self._initialState))
self._initialState = state
def addTransition(self, inState, inputSymbol, outState, outputSymbols): """ Add the given transition to the outputSymbol. Raise ValueError if there is already a transition with the same inState and inputSymbol. """ # keeping self._transitions in a flat list makes addTransition # O(n^2), but state machines don't tend to have hundreds of # transitions. for (anInState, anInputSymbol, anOutState, _) in self._transitions: if (anInState == inState and anInputSymbol == inputSymbol): raise ValueError( "already have transition from {} via {}".format(inState, inputSymbol)) self._transitions.add( (inState, inputSymbol, outState, tuple(outputSymbols)) )
def allTransitions(self): """ All transitions. """ return frozenset(self._transitions)
def inputAlphabet(self): """ The full set of symbols acceptable to this automaton. """ return {inputSymbol for (inState, inputSymbol, outState, outputSymbol) in self._transitions}
def outputAlphabet(self): """ The full set of symbols which can be produced by this automaton. """ return set( chain.from_iterable( outputSymbols for (inState, inputSymbol, outState, outputSymbols) in self._transitions ) )
def states(self): """ All valid states; "Q" in the mathematical description of a state machine. """ return frozenset( chain.from_iterable( (inState, outState) for (inState, inputSymbol, outState, outputSymbol) in self._transitions ) )
def outputForInput(self, inState, inputSymbol): """ A 2-tuple of (outState, outputSymbols) for inputSymbol. """ for (anInState, anInputSymbol, outState, outputSymbols) in self._transitions: if (inState, inputSymbol) == (anInState, anInputSymbol): return (outState, list(outputSymbols)) raise NoTransition(state=inState, symbol=inputSymbol)
class Transitioner(object): """ The combination of a current state and an L{Automaton}. """
def __init__(self, automaton, initialState): self._automaton = automaton self._state = initialState self._tracer = None
def setTrace(self, tracer): self._tracer = tracer
def transition(self, inputSymbol): """ Transition between states, returning any outputs. """ outState, outputSymbols = self._automaton.outputForInput(self._state, inputSymbol) outTracer = None if self._tracer: outTracer = self._tracer(self._state._name(), inputSymbol._name(), outState._name()) self._state = outState return (outputSymbols, outTracer)
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