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/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef __ASM_UNROLL_H__
#define __ASM_UNROLL_H__

/*
 * Explicitly unroll a loop, for use in cases where doing so is performance
 * critical.
 *
 * Ideally we'd rely upon the compiler to provide this but there's no commonly
 * available means to do so. For example GCC's "#pragma GCC unroll"
 * functionality would be ideal but is only available from GCC 8 onwards. Using
 * -funroll-loops is an option but GCC tends to make poor choices when
 * compiling our string functions. -funroll-all-loops leads to massive code
 * bloat, even if only applied to the string functions.
 */
#define unroll(times, fn, ...) do {                \
    extern void bad_unroll(void)                \
        __compiletime_error("Unsupported unroll");    \
                                \
    /*                            \
     * We can't unroll if the number of iterations isn't    \
     * compile-time constant. Unfortunately clang versions    \
     * up until 8.0 tend to miss obvious constants & cause    \
     * this check to fail, even though they go on to    \
     * generate reasonable code for the switch statement,    \
     * so we skip the sanity check for those compilers.    \
     */                            \
    BUILD_BUG_ON(!__builtin_constant_p(times));        \
                                \
    switch (times) {                    \
    case 32: fn(__VA_ARGS__); fallthrough;            \
    case 31: fn(__VA_ARGS__); fallthrough;            \
    case 30: fn(__VA_ARGS__); fallthrough;            \
    case 29: fn(__VA_ARGS__); fallthrough;            \
    case 28: fn(__VA_ARGS__); fallthrough;            \
    case 27: fn(__VA_ARGS__); fallthrough;            \
    case 26: fn(__VA_ARGS__); fallthrough;            \
    case 25: fn(__VA_ARGS__); fallthrough;            \
    case 24: fn(__VA_ARGS__); fallthrough;            \
    case 23: fn(__VA_ARGS__); fallthrough;            \
    case 22: fn(__VA_ARGS__); fallthrough;            \
    case 21: fn(__VA_ARGS__); fallthrough;            \
    case 20: fn(__VA_ARGS__); fallthrough;            \
    case 19: fn(__VA_ARGS__); fallthrough;            \
    case 18: fn(__VA_ARGS__); fallthrough;            \
    case 17: fn(__VA_ARGS__); fallthrough;            \
    case 16: fn(__VA_ARGS__); fallthrough;            \
    case 15: fn(__VA_ARGS__); fallthrough;            \
    case 14: fn(__VA_ARGS__); fallthrough;            \
    case 13: fn(__VA_ARGS__); fallthrough;            \
    case 12: fn(__VA_ARGS__); fallthrough;            \
    case 11: fn(__VA_ARGS__); fallthrough;            \
    case 10: fn(__VA_ARGS__); fallthrough;            \
    case 9: fn(__VA_ARGS__); fallthrough;            \
    case 8: fn(__VA_ARGS__); fallthrough;            \
    case 7: fn(__VA_ARGS__); fallthrough;            \
    case 6: fn(__VA_ARGS__); fallthrough;            \
    case 5: fn(__VA_ARGS__); fallthrough;            \
    case 4: fn(__VA_ARGS__); fallthrough;            \
    case 3: fn(__VA_ARGS__); fallthrough;            \
    case 2: fn(__VA_ARGS__); fallthrough;            \
    case 1: fn(__VA_ARGS__); fallthrough;            \
    case 0: break;                        \
                                \
    default:                        \
        /*                        \
         * Either the iteration count is unreasonable    \
         * or we need to add more cases above.        \
         */                        \
        bad_unroll();                    \
        break;                        \
    }                            \
} while (0)

#endif /* __ASM_UNROLL_H__ */

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