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Viewing file:     video-mx3fb.h (1.39 KB)      -rw-r--r--
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/* SPDX-License-Identifier: GPL-2.0-only */
/*
 * Copyright (C) 2008
 * Guennadi Liakhovetski, DENX Software Engineering, <[email protected]>
 */

#ifndef __ASM_ARCH_MX3FB_H__
#define __ASM_ARCH_MX3FB_H__

#include <linux/device.h>
#include <linux/fb.h>

/* Proprietary FB_SYNC_ flags */
#define FB_SYNC_OE_ACT_HIGH    0x80000000
#define FB_SYNC_CLK_INVERT    0x40000000
#define FB_SYNC_DATA_INVERT    0x20000000
#define FB_SYNC_CLK_IDLE_EN    0x10000000
#define FB_SYNC_SHARP_MODE    0x08000000
#define FB_SYNC_SWAP_RGB    0x04000000
#define FB_SYNC_CLK_SEL_EN    0x02000000

/*
 * Specify the way your display is connected. The IPU can arbitrarily
 * map the internal colors to the external data lines. We only support
 * the following mappings at the moment.
 */
enum disp_data_mapping {
    /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */
    IPU_DISP_DATA_MAPPING_RGB666,
    /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */
    IPU_DISP_DATA_MAPPING_RGB565,
    /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */
    IPU_DISP_DATA_MAPPING_RGB888,
};

/**
 * struct mx3fb_platform_data - mx3fb platform data
 *
 * @dma_dev:    pointer to the dma-device, used for dma-slave connection
 * @mode:    pointer to a platform-provided per mxc_register_fb() videomode
 */
struct mx3fb_platform_data {
    struct device            *dma_dev;
    const char            *name;
    const struct fb_videomode    *mode;
    int                num_modes;
    enum disp_data_mapping        disp_data_fmt;
};

#endif

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