Viewing file: videobuf-vmalloc.h (1.14 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
/* SPDX-License-Identifier: GPL-2.0-only */ /* * helper functions for vmalloc capture buffers * * The functions expect the hardware being able to scatter gather * (i.e. the buffers are not linear in physical memory, but fragmented * into PAGE_SIZE chunks). They also assume the driver does not need * to touch the video data. * * (c) 2007 Mauro Carvalho Chehab, <[email protected]> */ #ifndef _VIDEOBUF_VMALLOC_H #define _VIDEOBUF_VMALLOC_H
#include <media/videobuf-core.h>
/* --------------------------------------------------------------------- */
struct videobuf_vmalloc_memory { u32 magic;
void *vaddr;
/* remap_vmalloc_range seems to need to run * after mmap() on some cases */ struct vm_area_struct *vma; };
void videobuf_queue_vmalloc_init(struct videobuf_queue *q, const struct videobuf_queue_ops *ops, struct device *dev, spinlock_t *irqlock, enum v4l2_buf_type type, enum v4l2_field field, unsigned int msize, void *priv, struct mutex *ext_lock);
void *videobuf_to_vmalloc(struct videobuf_buffer *buf);
void videobuf_vmalloc_free(struct videobuf_buffer *buf);
#endif
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